That said, most reviewers at the time found its story, graphics, and music superior, if only by a small margin. Mechanically, Aria of Sorrow is similar to the GBA games that came before it. Although there were other titles similar to Aria of Sorrow on the GBA, none of them got as close to the Symphony of the Night experience as Aria of Sorrow. It does so on the Game Boy Advance, however. Aria of SorrowĪria of Sorrow is another Koji Igarashi-led Castlevania game, and like Symphony of the Night, features open-ended exploration.
List of castlevania games gameboy series#
Instead of focusing on subpar 3D visuals like most other PlayStation titles at the time, Symphony of the Night perfected 2D platforming, offering a much-needed change of pace for the series as a whole. Symphony of the Night isn’t just the best Castlevania game, but one of the best games ever released. As the directorial debut for Koji Igarashi, Symphony of the Night has become a defining title in the Castlevania series, ditching the more linear gameplay of previous titles in favor of Super Metroid-style exploration - making it a solid Metroidvania game. It’s hard to talk about Castlevania without mentioning one of the best PS1 games, Symphony of the Night. Still, if you’re a fan of the original game, Vampire Killer and Haunted Castle provide a unique spin. Although they differ in a handful of ways, they’re not distinct enough to warrant their own spot. All of the aforementioned titles are ports or re-imaginings of the original Castlevania. For this guide, we’re skipping Vampire Killer and Haunted Castle, as well as the Castlevania port for the Sharp X68000, which was later released for the PlayStation and eventually the PlayStation Network as Castlevania Chronicles. Unfortunately, Castlevania’s early days are messy, with a handful of slightly altered ports released for different platforms and regions.